Mid-level Architectural Visualisation Artist
The role of a mid-level architectural visualisation artist is to create high-quality, photorealistic digital content showcasing proposed buildings, landscapes, and interiors for client projects.
Key Responsibilities:
* Plan and produce visually appealing visualisations from client-supplied materials.
* Collaborate with other artists to produce and refine content.
* Deliver photorealistic magazine-quality results using rendering engines.
* Incorporate and adapt content based on feedback.
* Create additional assets, such as furniture and props.
* Develop personal skills through learning and development opportunities.
* Prepare learning materials for showcase sessions.
* Provide constructive feedback to team members.
* Contribute to and manage a library of assets.
* Establish effective lighting set-ups and compositions.
* Offer design expertise when required.
* Lead small projects under guidance.
Requirements:
* Familiarity with architectural drawings.
* Texture and shader knowledge.
* Understanding of animation, animation rigs, and anatomy.
* Experience working in a studio environment.
* General understanding of cameras.
* Basic knowledge of the Architecture industry.
* Positive team player attitude.
* 3ds Max experience desirable/essential.
* Familiarity with Corona software.