Type: Full time - RemoteLocation: Remote - open to all EU locationsThe OpportunityUserWise is developing a new mobile game based on a globally recognized entertainment IP, blending mass-market appeal with a fast, high-frequency LiveOps cadence.
We're looking for a Lead Producer to act as the engine room of the project - building and owning the production pipelines that allow a lean, senior team to move at startup speed.
You will be the first and sole Producer on the project during early development.
This is not a coordination or ticket-management role; it is about creating the systems, rhythms, and trust that let design and engineering execute at a high level.This is a hands-on role in a lean, newly formed team.
You will actively drive decisions, manage risk, and carry the production process forward from early exploration through MVP, soft launch, and live operations.What You'll DoProduction Leadership & Execution- Own the day-to-day delivery rhythm of the project, ensuring standups, sprints, reviews, and retrospectives are purposeful and effective- Establish, document, and evolve a production process from scratch, creating clarity and predictability for a senior, cross-disciplinary team- Guide the team through exploration, prototyping, and discovery, while maintaining focus on milestones and end goals- Act as the project's reality check, balancing creative ambition with scope, timing, and delivery constraints- Lead by example, fostering a culture of ownership, accountability, transparency, and respect- Build trust, clarity, and momentum within a newly formed teamPlanning & Delivery- Build and maintain the master roadmap and delivery plan, with clear visibility into near- and mid-term risks- Anticipate blockers and work proactively to resolve them before they impact deliveryOwn delivery trade-offs within agreed scope and milestones, escalating risks and decisions when necessaryCross-Discipline Coordination- Act as the connective tissue between Design, Economy, Engineering, Art, Audio, QA, and UA, ensuring changes in one discipline are clearly communicated to others- Ensure teams have clear goals, priorities, and acceptance criteria- Create an environment of clear communication, psychological safety, and constructive feedback- Influence senior designers and engineers through preparation, data, and clear planning rather than authorityLiveOps & Launch Execution- Own LiveOps planning, content cadence, and release scheduling from soft launch onward- Ensure sufficient content buffers are planned and approved ahead of release- Prepare the team for the transition from development into live operations, including soft launch readiness and operational cadenceRequirementsWhat We're Looking For- 6+ years of experience as a Producer on mobile F2P games- Proven experience shipping a game across its full lifecycle, from early concept or prototyping through launch- Demonstrated ability to build and own production processes for new teams- Experience working with licensed IP, including managing approval flows, brand guidelines, and external stakeholders- Strong leadership presence with the ability to influence senior creatives and engineers- Excellent communication skills; able to navigate difficult conversations with clarity and empathy- Strong judgment around scope, trade-offs, and prioritization- Experience leading remote, distributed teams across multiple time zones using async-friendly workflows- Fluent in English; effective in a remote, international teamNice to Have- Experience supporting LiveOps planning or post-launch operations- Experience and/or interest in using AI-assisted tools to improve planning, documentation, or production efficiencyBenefitsWhy Join UserWise- Help bring a new mobile game from early development through launch- Work with a veteran-led team in a lean, execution-focused environment- High ownership and visibility on a flagship project- Fully remote, flexible work environment#J-*****-Ljbffr